- Namespace
- BlazerTech.CharacterManagement.Core
- Assembly
- Assembly-CSharp.dll
public static class ScriptableObjectMenuPaths
- Inheritance
-
ScriptableObjectMenuPaths
Fields
public const string CharacterLayerDefinitionSO_Path = "BlazerTech/Character Management System/Layered Character Types/Layer Definition"
Field Value
- string
public const string CharacterOverlayLayer_Path = "BlazerTech/Character Management System/Character Overlay Layer"
Field Value
- string
public const string CharacterTemplates = "Character Templates/"
Field Value
- string
public const string FixedLayeredCharacterTemplateSO_Path = "BlazerTech/Character Management System/Character Templates/Layered Character Template"
Field Value
- string
public const string LayeredCharacterGroupTemplateSO_Path = "BlazerTech/Character Management System/Character Templates/Layered Character Group Template"
Field Value
- string
public const string LayeredCharacterTypeSO_Path = "BlazerTech/Character Management System/Layered Character Types/Layered Character Type"
Field Value
- string
public const string LayeredCharacterTypes = "Layered Character Types/"
Field Value
- string
RandomizedLayeredCharacterTemplateSO_Path
public const string RandomizedLayeredCharacterTemplateSO_Path = "BlazerTech/Character Management System/Character Templates/Randomized Layered Character Template"
Field Value
- string
public const string Root = "BlazerTech/Character Management System/"
Field Value
- string
public const string UnifiedCharacterTemplateSO_Path = "BlazerTech/Character Management System/Character Templates/Unified Character Template"
Field Value
- string
public const string UnifiedCharacterTypeSO_Path = "BlazerTech/Character Management System/Unified Character Type"
Field Value
- string